[Bug 6086] Master of Orion 2 hangs as soon as mouse is moved

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 25 13:31:30 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=6086





--- Comment #50 from Timo Mehldorf <timo at latecrew.de>  2007-11-25 13:31:28 ---
(In reply to comment #49)
> I cannot verify. Still can reproduce with git. Can you double check, especially
> because the system cursor is turned off correctly with my install? It does not
> have anything to do with hardware, as I got a much faster machine.

I checked again: Uninstalled the buildservice version (0.9.49) which works fine
(played a 3h match yesterday), and installed the default opensuse 10.3 rpm
which is 0.9.44. The problem with this version is pretty much the same as in
the initial bug report: After a couple of seconds the ingame-pointer (moo2
sprite) stucks and doesnt follow the system pointer. I can say that it happens
faster within the "New Game" screen (often i can't select more than the
difficulty and universe-size) that if i imediately press "continue" (then i can
do 1-2 turns before it happens).

I grabbed and compiled yesterdays (Nov 24, 2007) CVS version (didnt want to
install git) and the bug does NOT occur whith the cvs version either. Perhaps
it is something related to the used X version? I did all tests and compiling on
an up2date opensuse 10.3, which uses X.org 7.2 and fluxbox as wm.


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