[Bug 10557] HalfLife 2: grafic glitches on GF8600GTS when GLSL enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 25 15:53:18 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10557





--- Comment #6 from Helmut Henig <Helmut.henig at gmx.at>  2007-11-25 15:53:17 ---
Sorry for the 'major' - I wanted to set it to 'normal' (damn mousewheel)

The reason I wrote GF8600GTS is that since I got this card HL2 didn't work as
it should anymore. In the past with a GF6600GT it worked quite well (HL2).

But I don't think the reason for this error is the mentioned bug (the error is
differenct to the one mentioned in the linked forum post). GuildWars (which
uses Shaders and is the only other Windows Game I have which uses Shaders
(afaik - does Dawn Of War use them?)) works with the 169.04 drivers with the
same flaws as with the 100.14.* drivers. (Parts of characters are drawn into
infinity - it is a known bug). 

I tried to reaffirm that it happens with the older driver (possible it was a
different problem and my memory was bad on this) but using them HL2 doesn't
display anything at all (HL2 disappears after the loading screen but it still
runs (sound is hearable))....


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