[Bug 10603] New: IDirectSoundBufferImpl_SetFX should be implemented

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 29 14:30:48 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10603

           Summary: IDirectSoundBufferImpl_SetFX should be implemented
           Product: Wine
           Version: 0.9.49.
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: pawel.stolowski at wp.pl


IDirectSoundBufferImpl_SetFX should be implemented - this is probably the only
problem left to have two games working correctly (both from the same company
and using same engine): "Dangerous Waters" and "Sub Command" - now they lack
sound effects - see my test results:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9913
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9914

These are the "fixme" messages printed for "Dangerous Waters":

fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,9,0x309d89c,0x34f39c): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1112ae8,0,(nil),(nil)): stub
fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1173b50,0,(nil),(nil)): stub
...


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