[Bug 10605] New: Gun sounds coming from a distant source in S.T.A.L.K.E.R.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 29 15:39:38 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10605

           Summary: Gun sounds coming from a distant source in
                    S.T.A.L.K.E.R.
           Product: Wine
           Version: CVS/GIT
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ambro at b4ever.net


The gunshot sounds and other weapon sounds (reloads, switching guns,
binoculars) seem to come from a distant source, but the volumes should be the
same for both left and right channels.
I mean the L and R volumes change as I look around - looking in a certain
direction both channels are the same, and the volume shifts as I look more left
or right.
However the footsteps sound right.
This happens with both ALSA and OSS. Default rate is 44100, default bits 16.
Audio chip is Intel HD audio.

I've attached a log with +dsound - I started the game, loaded a savegame, then
shot a few rounds in each direction, first towards the source, than left,
right, and away from. Then I minimized it and hit ctrl+c.


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