[Bug 9893] New: Half-Life 1: garbled, fuzzy, hard-to-read text

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 4 05:25:46 CDT 2007


           Summary: Half-Life 1: garbled, fuzzy, hard-to-read text
           Product: Wine
           Version: CVS/GIT
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-gdi-(printing)
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: tehblunderbuss at gmail.com

In-game, all text isn't clear and easy to read. tahoma.ttf is in place. You
know I've done this several times ;)

Regression testing result (makes sense to me):

commit 05bb6f6ce4619921407e1f1e82a0e8d9cf9fb5c9
Author: Huw Davies <huw at codeweavers.com>
Date:   Tue Oct 2 14:24:34 2007 +0100

    gdi32: Let the WINE_GGO_GRAY16_BITMAP case load a bitmap.

:040000 040000 e83b5730e49c04df6a8377eaf322199c6ab8554b
7332aa8dc3c69119b1dc8d25d744e086162dc1d7 M  dlls

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