[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 5 17:10:48 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=2398


Andrew Clapperton <andrew_clapperton at hotmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |andrew_clapperton at hotmail.co
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--- Comment #194 from Andrew Clapperton <andrew_clapperton at hotmail.com>  2007-10-05 17:10:45 ---
This patch unfortunately apparently has a major effect on DAZ Studio 1.7.1.9

I am hoping it is my ATI card and the fglrx drivers, though.

With composite enabled in xorg.conf, DAZ Studio starts fine (apart from
complaining about running in 24 bit colour - see bug 2630). Most of the
interface displays ok, with minor glitches, but the main viewport, where you
manipulate the figure or object loaded, remains stubbornly blank.

With composite disabled, DAZ Studio crashes to desktop after you click "OK" in
the window complaining about running under 24 bit colour. 

bash-3.1$ wine --version
wine-0.9.46-170-g54720c7

bash-3.1$ fglrxinfo 
display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI RADEON 9600 Series
OpenGL version string: 2.0.6650 (8.39.4)

I will attach 2 logs taken with the settings
WINEDEBUG=+ddraw,+openg,+d3d,+x11drv 
 and a screenshot showing the viewport problem


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