[Bug 8202] GL_INVALID_OPERATION in glDrawRangeElements
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Oct 11 06:29:07 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8202
Frans Kool <frans.kool at gmail.com> changed:
What |Removed |Added
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CC| |frans.kool at gmail.com
--- Comment #6 from Frans Kool <frans.kool at gmail.com> 2007-10-11 06:29:05 ---
This also occurs in Titan Quest, where it crashes just after:
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Updating part of a compressed
texture is not supported at the moment
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5528
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Updating part of a compressed
texture is not supported at the moment
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glTexSubImage2D @ device.c / 5528
I have done this with current CVS (wine-0.9.46-261-ga76d10d) and it still
appears.
If I need to test things or attach traces, please let me know.
This currently prevents me from running the actual game.
Frans
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