[Bug 9263] Guild Wars terribly slow
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 13 18:32:25 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9263
Mitchell Wheeler <mitchell.wheeler at gmail.com> changed:
What |Removed |Added
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CC| |mitchell.wheeler at gmail.com
--- Comment #2 from Mitchell Wheeler <mitchell.wheeler at gmail.com> 2007-10-13 18:32:25 ---
Considering that many people will soon be merging over to multi-core CPUs in
the near future, and my 4800+ AM2, w/ 8800GTS runs at an average of 3FPS (this
is a CPU / File IO limitation, not a GPU limitation however), I would NOT call
this minor.
The issue seems to be the fact that Guild Wars stores all of it's data in a
single, giant file... (many gigabytes, currently 3.4gig on a fresh install)
I'm assuming there's something in the wine kernel, or file IO functions that
isn't handling very big (2GB+) files very well, especially with multi-core
CPUs.
This issue is less obvious with faster, single core CPUs... for example my
partner's 3200+ runs quite a lot faster (with a 6600GT) than my 4800+ AM2 w/ an
8800GTS. (System configuration, and wine configuration is identical besides
CPU and GPU - very little noticeable difference between versions 0.9.45 -
0.9.47)
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