[Bug 9842] StarCraft segfaults when DirectDrawRenderer is set to opengl
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 14 08:08:28 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9842
--- Comment #7 from Roderick Colenbrander <thunderbird2k at gmx.net> 2007-10-14 08:08:27 ---
The bug itself is not fixed. To be exact PBOs which are causing the problem are
available on 'modern' cards. My recent patches added another codepath (using
shaders for color conversion) and for this reason the problem doesn't exist
anymore. But I prefer not to close this bug as if you would disable the shader
the issue is still around. In some other cases the PBO bug still appears but
perhaps not for 8bit.
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