[Bug 8489] Baldur' s Gate crashes with an assertion error when trying to load/start a game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 19 01:38:37 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8489


Mark Wagner <mark.wagner17 at gte.net> changed:

           What    |Removed                     |Added
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                 CC|                            |mark.wagner17 at gte.net




--- Comment #15 from Mark Wagner <mark.wagner17 at gte.net>  2007-10-19 01:38:37 ---
(In reply to comment #10)
> I tried 0.9.36 and 0.9.43 with the D3D debug channels active and I found the
> cause of the problem, sort of. BG1 tries to do a IDirectDrawSurface::Lock on an
> invalid rectangle with coordinates (0,0,-56,8). The new validation code returns
> DDERR_INVALIDPARAMS, the old one returned WINED3D_INVALIDCALL, which are
> different values. BG crashes on the former and it works with the latter.

At least in Wine 0.9.47, simply changing the return value back is not
sufficient to fix the bug.


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