[Bug 9774] Max Payne 1.05 - T-junction-like graphic bugs

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 24 17:38:28 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9774





--- Comment #14 from Tobias Jakobi <liquid.acid at gmx.net>  2007-10-24 17:38:27 ---
I have a savegames with an area where the 'effect' is much more noticeable,
meaning a lot pixels with 'wrong' color are rendered at polygon edges. I can
provide a screenshot tomorrow, but I must say it's not going to be any
brighter.
The area is in the subway station on the rails, naturally a quite dark setting.

The whole game is very dark, so I'm going to have a hard time finding an area
with lots of light and the same effect (the rail tracks seem to be constructed
in such a way that triggers the 'effect').


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