[Bug 9665] Mask of eternity crashes at startup

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 29 12:05:49 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9665





--- Comment #21 from Martin Sand <deadlock at start.no>  2007-10-29 12:05:49 ---
I was playing around with useful registry keys, and noticed something. In the
wiki, it says that the default backend for DDraw is gdi, but this is not
correct. I set the registry key
HKEY_CURRENT_USER\Software\Wine\Direct3d\DirectDrawRenderer to "gdi" and the
game starts and runs with this problem(at least the demo does, I haven't had
time to try the full version), but if I set the key to "opengl" it crashes. In
the wiki it says: opengl - Use OpenGL (fast but not all programs work
correctly)]

Apparently mask of eternity is one of the programs that doesn't work correctly
with OpenGL. The game doesn't run slow with gdi.


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