[Bug 9551] Game crashes if enter tactical modus in UFO:ET -- d3d
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 2 19:55:10 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9551
Marcel Schmedes <sm at kleinreich.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefandoesinger at gmx.at
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from Marcel Schmedes <sm at kleinreich.de> 2007-09-02 19:55:09 ---
Ok after finding causing function ( and try to understand ;),
IWineD3DDeviceImpl_SetStreamSource
I looked on git sources, just to see this Issue is fixed by:
commit 36aef3dc546adfe0e8a45895e5e8cbd234f7736b
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Aug 20 18:56:10 2007 +0200
wined3d: Hold an internal reference on pixel and vertex shaders.
Thanks to Stefan this bug doesn't appear anymore with:
wine-0.9.44-195-g282696b
@Stefan: Would be nice if you drop me a note, where exactly the problem was.
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