[Bug 9656] New: Neverwinter Nights 2 : fails to start ( regression with wined3d: Add PBO support for dynamically locked surfaces patch)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 14 12:00:21 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9656

           Summary: Neverwinter Nights 2 : fails to start (regression with
                    wined3d: Add PBO support for dynamically locked surfaces
                    patch)
           Product: Wine
           Version: CVS/GIT
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gizmm0 at hotmail.com


Created an attachment (id=8064)
 --> (http://bugs.winehq.org/attachment.cgi?id=8064)
wine's output when freezing

Neverwinter Nights 2 now freezes after playing 1 or 2 sec of the very first
introductory movie (Atari startup movie). Regression test gives the following :

commit ad692f2a83c11ba0c9bb1d0e21d4d95029a65942
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Tue Sep 11 10:31:54 2007 +0200

    wined3d: Add PBO support for dynamically locked surfaces.


wine outputs are attached. The relevant new messages seems to be :

fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory,
but should be an in memory only surface

fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs


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