[Bug 7806] Tiberian Sun crashes with OpenGL renderer in DirectDraw
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 16 07:48:12 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7806
Roderick Colenbrander <thunderbird2k at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |thunderbird2k at gmx.net
--- Comment #4 from Roderick Colenbrander <thunderbird2k at gmx.net> 2007-09-16 07:48:12 ---
The mouse movement will be fixed soon. I have a fix for it (already had it
before) 0.9.45 but wasn't sure if it is fully correct.
If you want to play it at full speed edit dlls/wined3d/surface.c (somewhere
around line 1360 in UnlockRect):
} else {
glDrawBuffer(GL_FRONT);
checkGLcall("glDrawBuffer(GL_FRONT)");
}
LEAVE_GL();
to
} else {
glDrawBuffer(GL_FRONT);
checkGLcall("glDrawBuffer(GL_FRONT)");
}
glFlush();
LEAVE_GL();
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