[Bug 7806] Tiberian Sun crashes with OpenGL renderer in DirectDraw

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 16 07:48:12 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7806


Roderick Colenbrander <thunderbird2k at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |thunderbird2k at gmx.net




--- Comment #4 from Roderick Colenbrander <thunderbird2k at gmx.net>  2007-09-16 07:48:12 ---
The mouse movement will be fixed soon. I have a fix for it (already had it
before) 0.9.45 but wasn't sure if it is fully correct.

If you want to play it at full speed edit dlls/wined3d/surface.c (somewhere
around line 1360 in UnlockRect):
        } else {
            glDrawBuffer(GL_FRONT);
            checkGLcall("glDrawBuffer(GL_FRONT)");
        }
        LEAVE_GL();

to
        } else {
            glDrawBuffer(GL_FRONT);
            checkGLcall("glDrawBuffer(GL_FRONT)");
        }
        glFlush();
        LEAVE_GL();


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