[Bug 9686] Zork: Nemesis and Zork: Grand Inquisitor seem to have applied incremental filter over static parts of screen image

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 17 15:56:27 CDT 2007


Vit Hrachovy <vit.hrachovy at sandbox.cz> changed:

           What    |Removed                     |Added
                 CC|                            |stefandoesinger at gmx.at

--- Comment #2 from Vit Hrachovy <vit.hrachovy at sandbox.cz>  2007-09-17 15:56:27 ---
the following change breaks the Zork engines to unplayable state again:

commit 3961491d15f64f10f583a974c2672a669c6f541a
Author: Stefan D<C3><B6>singer <stefandoesinger at gmx.at>
Date:   Fri Sep 14 17:46:19 2007 +0200

    wined3d: Do not invalidate the sysmem copy if a pbo exists.

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c


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