[Bug 8752] Deus Ex Cannot Enter Fullscreen with AMD64 Wine

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 21 10:16:12 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8752


Tobias Jakobi <liquid.acid at gmx.net> changed:

           What    |Removed                     |Added
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                 CC|                            |liquid.acid at gmx.net




--- Comment #3 from Tobias Jakobi <liquid.acid at gmx.net>  2007-09-21 10:16:12 ---
Try using the OpenGL driver for rendering. There is a updated version on the
net:
http://cwdohnal.home.mindspring.com/utglr/
This site is primarily about a UT OpenGL renderer, but there is also a updated
version of the OpenGL renderer. Just overwrite the one after updating Deus Ex
to version 1112fm.

You probably also have to manually edit the DeusEx.ini in the System directory.
The new renderer has a lot of new options that can be interesting for a recent
system with a powerful gfx card. You can also change the resolution of the
renderer there. This isn't possible in-game. I also experienced this, the
resolution I can select in-game is 32bit 800x800, nothing above.

I only have a fullscreen problem (and a sound skipping problem that can be
fixed by reducing CPU clock) when starting Deus Ex directly in wine. Then I
still have both xfce panels displayed at the top and bottom of the screen.
I just start a emergency X-session (it uses twm). Then I have no trouble at
all.


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