[Bug 9774] New: Max Payne 1.05 - T-junction-like graphic bugs
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Sep 25 16:55:54 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9774
Summary: Max Payne 1.05 - T-junction-like graphic bugs
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: liquid.acid at gmx.net
Hi there,
I recently installed Max Payne on Wine and I'm now in the progress of playing
the entire game on my Linux machine. It works fine but I encountered some
graphical bugs.
The bug is somehow like the old t-junction errors (I know them from my
half-life mapping experiences), causing single flashing pixels of some odd
color at points where game geometry is put together. Most of the time at
polygon edges. This errors appear nearly everywhere in the game, sometimes you
hardly notice them, but sometimes they are very intense.
I know for sure that when I played the game on my Windows machine there we no
t-junction errors at all.
I would like to supply some screenshots to illustrate the problem, but the
integrated screenshot functionality doesn't seem to work. It simply outputs a
completly black TGA file. I'm going to file another bugreport for this one.
Any idea how to get a screenshot with another method?
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