[Bug 9725] Medal of Honor: Allied Assault fails to load with NVIDIA drivers

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 27 18:46:21 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9725


Steve Dawson <sdawson at pa.metrocast.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |sdawson at pa.metrocast.net




--- Comment #14 from Steve Dawson <sdawson at pa.metrocast.net>  2007-09-27 18:46:20 ---
With the following patch and the attached registry file the game runs fine.
(Although, the unrelated mouse problem persists)

diff -u -r a/wgl.c b/wgl.c
--- a/wgl.c     2007-09-26 20:01:30.879917605 -0400
+++ b/wgl.c     2007-09-26 18:26:34.000000000 -0400
@@ -80,7 +80,7 @@

 static HMODULE opengl32_handle;

-static char  internal_gl_disabled_extensions[512];
+static char  internal_gl_disabled_extensions[3072];
 static char* internal_gl_extensions = NULL;

 typedef struct wine_glcontext {

The attached registry file was an attempt to reduce the GL extension list to
the minimum needed by the game to run. My system has an nVidia GS 7600 running
Xorg 7.0 with nvidia's binary driver. Version info below.

OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7600 GS/AGP/SSE2
OpenGL version string: 2.1.1 NVIDIA 100.14.11


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