[Bug 12407] New: Call of Duty 2 1.00 crashes Wine on hit by enemy ( Singleplayer)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 7 12:18:27 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12407
Summary: Call of Duty 2 1.00 crashes Wine on hit by enemy
(Singleplayer)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: 412 at gmx.net
I use Wine 0.9.58 from the repository on my Xubuntu Gutsy machine. The game
installs and starts fine but when I play the application frequently crashes
when taking enemy fire or being killed. If a grenade or explosion sets off
besides me, the application sometimes shows the "Respawn" screen but then
disappears completely. I can't reproduce this reliably. Sometimes I can play
entire sections w/o any problem, sometimes I take one hit from the very first
enemy and Wine crashes. It seems to be connected to display overlay for damage
or something. As long as I walk around and touch nothing everything is fine.
But when I get shot at or stuff is blowing up around me the HUD becomes brown
blocks (Minimap, compass etc. become browinsh squares) for a fraction of a
second and more often than not the game crashes.
Specs:
Xubuntu 7.10 Gutsy Gibbon
Kernel 2.6.22-14-generic
2GB RAM, Pentium 4 3GhZ
Graphics: ATi Catalyst 8.3 on RadeOn X850 AGP (256 MB)
CoD2ver: 1.00 (Retail DVD)
Game Resolution used: 640x480 at 32Bit:60Hz
Standard Resolution: 1280x1024 at 32Bit:75Hz
DirectX9 installed through Wine-Doors 0.2
(the crash is not influenced by binary DirectX installation, it still happens
on both DX7 and DX9 mode, Wine native DX7 has the same bug)
Here is a dump of the output of Wine. I started a mission, killed a couple of
enemies and then got blown up by a grenade. As I was dead the brownish respawn
screen showed but right before one of these "War quotes" is usually displayed
Wine crashed.
http://www.pastebin.ca/975252
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