[Bug 12412] Klingon honor guard: fails to start if opengl set as render device
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 7 13:50:54 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12412
Peter <garnoth at gmail.com> changed:
What |Removed |Added
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CC| |garnoth at gmail.com
--- Comment #2 from Peter <garnoth at gmail.com> 2008-04-07 13:50:53 ---
oops I must have pressed submit when trying to attach the 2nd attachment. The
windows error is a General protection fault:
History: UOpenGLRenderDevice::Flush <- UOpenGLRenderDevice::Init
<- UWindowsViewport::TryRenderDevice <-
UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine
I have tryed this on computers with an Ati x300 and a nvidia 7800gt. I have
seen the same results since wine-0.9.56 to the current 0.9.59. The OS is Gentoo
32bit for the ati card and Gentoo 64bit for the nvidia card.
The version of the game is 1.1
There is a demo here http://downloads.gamezone.com/demos/d1297.htm
but I have never used it. Since I own the game I could send the original CD's
to any dev that wanted to take a look if needed.
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