[Bug 11584] Recent patch breaks Call of Duty 4

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 10 03:41:01 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11584





--- Comment #30 from Tiemen Schreuder <tietmen at hotmail.com>  2008-04-10 03:41:00 ---
Created an attachment (id=12039)
 --> (http://bugs.winehq.org/attachment.cgi?id=12039)
Selection of recursion stack overflow, CoD4

I've attached a stack dump by winedbg, the PreLoad causing the problem is
indeed the "target" one. This Preload calls: LoadTexture > LoadLocation >
read_from_framebuffer_texture > ActivateContext > FindContext > Preload, etc.

Shouldn't this call chain happen at least once on a new context, to read back
the texture, but stop once it tries to ActivateContext again? 

I'm currently recompiling with the change you suggested (in combination with my
patch). I will also try without the patch and just your change and let you know
the results.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list