[Bug 12602] New: Duo Princess texture failed to load, and dmime crash the game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 15 12:25:04 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12602

           Summary: Duo Princess texture failed to load, and dmime crash the
                    game
           Product: Wine
           Version: 0.9.59.
          Platform: Other
               URL: http://egs-soft.info/product/duoprincess/duopri.html
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: simotsa at gmail.com


This has been a problem for a while, since wine is getting stabler for each
release, I would like to see this game (and other game using texture and dsound
similiarly) to run under wine:

The game is called Duo Princess, the trial version can be downloaded here:

http://egs-soft.info/product/duoprincess/duotry.lzh

There are two major problem that prevent this game from running:

Firstly, dsound does not work and will crash the game, the workaround is to
disable all sound in winecfg, and the game can be played for a while.

fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_Download (0x1b5468,
0x2826c18): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading
to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x2748c48, 0x28477e8):
loading not implemented yet (only descriptor is loaded)


Secondly, the texture cannot be loaded in the game.  As a result, the game will
crash after a while.

fixme:d3d8:IDirect3DDevice8Impl_CreateTexture (0x124dc0) call to
IWineD3DDevice_CreateTexture failed
fixme:d3dxof:IDirectXFileImpl_RegisterTemplates
(0x1a1ff0/0x1a1ff0)->(0x493018,3278) stub!

The game uses xfile (*.x) for its graphics.  Other games that use similiar
structure (i.e. using xfile) will also fail in a similar fashion, such as:

http://egs-soft.info/product/gunners_heart/gh_try.lzh


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