[Bug 12602] New: Duo Princess texture failed to load, and dmime crash the game
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Apr 15 12:25:04 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12602
Summary: Duo Princess texture failed to load, and dmime crash the
game
Product: Wine
Version: 0.9.59.
Platform: Other
URL: http://egs-soft.info/product/duoprincess/duopri.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: simotsa at gmail.com
This has been a problem for a while, since wine is getting stabler for each
release, I would like to see this game (and other game using texture and dsound
similiarly) to run under wine:
The game is called Duo Princess, the trial version can be downloaded here:
http://egs-soft.info/product/duoprincess/duotry.lzh
There are two major problem that prevent this game from running:
Firstly, dsound does not work and will crash the game, the workaround is to
disable all sound in winecfg, and the game can be played for a while.
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_Download (0x1b5468,
0x2826c18): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading
to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x2748c48, 0x28477e8):
loading not implemented yet (only descriptor is loaded)
Secondly, the texture cannot be loaded in the game. As a result, the game will
crash after a while.
fixme:d3d8:IDirect3DDevice8Impl_CreateTexture (0x124dc0) call to
IWineD3DDevice_CreateTexture failed
fixme:d3dxof:IDirectXFileImpl_RegisterTemplates
(0x1a1ff0/0x1a1ff0)->(0x493018,3278) stub!
The game uses xfile (*.x) for its graphics. Other games that use similiar
structure (i.e. using xfile) will also fail in a similar fashion, such as:
http://egs-soft.info/product/gunners_heart/gh_try.lzh
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