[Bug 12609] New: Silent Hill 2: random slow down

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 16 04:54:28 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12609

           Summary: Silent Hill 2: random slow down
           Product: Wine
           Version: 0.9.59.
          Platform: PC
        OS/Version: other
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: t0p0linik at yahoo.it


I'm running SH2 with this hardware: athlon 3000+, 512 MB of ram, matrox g550 on
xubuntu gutsy (7.10), wine is run in emulated desktop @1024x768.
When the game runs at normal speed it is enjoyable of course.
But half the time i play, it is very slow. I can't tell what component causes
this because no extra messages come from the command line (many fixme messages
but they are not related to the slow downs). What i know is that this happens
at random time and place (i mean, in the game) and i think this is not due to
scene complexity, it happens during the normal game (so with variable scene
complexity) but also:
- during the game start and load menus,
- when James doesn't move (it waits), with the light on or off,
- when i look at the inventory,
- when i look at the city map,
- during a cut scene (the game uses bink video).
Well, it can happen at any time!
Further, the same random is for slow downs disappearing! The same scenarios
cause the game to get faster at normal speed, when nothing changed.
I really don't know what to investigate.
Sometimes i can restore the normal speed moving a large window over the wine
desktop (so forcing wine to redraw the whole window) but, i said, sometimes;
this doesn't work anytime.


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