[Bug 12656] New: EVE Online light effects and some other objects are not blended correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 19 13:13:07 CDT 2008


           Summary: EVE Online light effects and some other objects are not
                    blended correctly
           Product: Wine
           Version: CVS/GIT
          Platform: PC
               URL: http://www.eve-online.com/download/windows.asp
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: phoenix at mail.ru
                CC: thunderbird2k at gmx.net

Initially this problem was described here:
Someone errorneously reported that issue was fixed; so, it was marked as

So, issue is that LOTS of effects in EVE Online cause major glitches. You even
don't need account to check it. Screenshots of login screen attached.

Additional screenshots may be found here (summary may be confusing, but
actually poster meant this problem):
Only clue i've noticed is that all light-related effects are broken. See
screenshots "Amarr station in 0.9.58"
(http://bugs.winehq.org/attachment.cgi?id=12289) and "Amarr station in 0.9.60"
(http://bugs.winehq.org/attachment.cgi?id=12288) for good example.

Broken commit info:

76014205de3cbd73fe761db8f86fcdb178bb0189 is first bad commit
commit 76014205de3cbd73fe761db8f86fcdb178bb0189
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Sat Mar 29 14:48:15 2008 +0000

    wined3d: Fix a postpixelshader_blending bug.

:040000 040000 7ff864a3521e2d3274f5f5450d9b7f0173bfb1ac
df0929cc8c7df9d641583ad2c94a107bb15361cb M      dlls

As far as i understand any setup is affected. I have Debian Testing
(current)/NVIDIA 169.12 drivers/GF8600GT Mobile

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