[Bug 11948] TF2 and Portal do not render correctly with nvidia-drivers-169. x and above

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 20 00:51:47 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11948





--- Comment #11 from Andrew Flannery <andy at nologin.org>  2008-04-20 00:51:46 ---
Created an attachment (id=12327)
 --> (http://bugs.winehq.org/attachment.cgi?id=12327)
Team Fortress 2 Server List - wine-0.9.60 - nvidia-drivers-173.08

I just tested out the latest beta nvidia-drivers (173.08)

Rather than rendering these UI elements as black boxes, they are simply
transparent, or ignored. Where the server list with nvidia-drivers 169.12 was
filled with black boxes, it _appears_ to be blank here, but is not.

All UI elements in portal that were black boxes are not showing up either.

interestingly in the releae notes for these nvidia drivers
beta(http://www.nvidia.com/object/linux_display_ia32_173.08.html)

"Fixed OpenGL rendering corruption with textures compressed using the DXT5
compression algorithm."

I took a look at the portal_crosshairs texture using (from the command console
in portal): mat_texture_list 1

It does use DXT5.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list