[Bug 8770] Warcraft III freezes in BN ladder games after a few seconds/ minutes (ATI)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 23 04:23:05 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=8770





--- Comment #68 from Baum ranger <baumhaus691 at onlinehome.de>  2008-04-23 04:23:04 ---
(In reply to comment #67)
> Are you sure it is that patch? The only thing that gets changed, is a new
> process being addded to the end of the list of processes instead of beginning?
> 

I'm not a developer (wished I were but I'm just not this good in coding) I have
no idea if that is really the cause of everything but following the this thread
for quite awhile it seams that this change helped at least a little (to get a
battle.net game running). And as fare as I can tell it looks to me that this
might be the cause. The changes were commited some time around the version
0.9.18, changes to the line in question seam to work for the players:
>Btw, a little information: I compiled wine 0.9.45 without the change 
>in that patch (i.e. I reverted the changes and compiled 0.9.45). It works!

So I just think there must be somebody who knows/understands why this change
from v0.9.17 to 0.9.18 causes Warcraft to be 100% solid stable in single player
and LAN-games (and this is really stable I can play for hours with no
limitations to original windows) but totally unstable on the internet.

Battle.net is the most important thing about WarCraft and I just can't stand it
any longer to boot into Windows just to play a good b.net-match (there is
basicly no other reason why I have an Windows installation).
I just wish somebody could fix this. And if there is nobody who can fix it I
could also compile it myself (as said before) I just don't know how to find the
code in question which freezes WarCraft and how it look before the crash.


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