[Bug 12766] New: Cursor incorectly drawn in Dungeon Siege

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 23 18:15:41 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12766

           Summary: Cursor incorectly drawn in Dungeon Siege
           Product: Wine
           Version: 0.9.60
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: roderick.greening at gmail.com


While not critical, it is quite annoying. The cursor is drawn without
transparency (appears black). Then, while moving the cursor, it inherits
artifacts from various parts of the screen. This gets in the way of the game,
as it is a "point-n-click" game and you need to be able to accurately click on
objects. I have died more than once due to this bug.

This happens with all 0.9.x releases up to 0.9.60 and including the most recent
git version.

I would like to assist in resolving, but I need some guidence as to how to
track down the issue. I assume the program is using a software cursor and the
code in DirectX8 related to that would be a good starting point.


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