[Bug 12837] Stack trace in socket.c when starting Call of Duty multiplayer

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 27 16:25:11 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12837





--- Comment #3 from Kai Blin <kai.blin at gmail.com>  2008-04-27 16:25:10 ---
(In reply to comment #1)
> If this is CoD 1.x multiplayer then this is a regression.  
> 
> I know of it working correctly around 0.9.41 if any one wishes to do a
> regression test.  Due to scratches I no longer have a working copy of this
> game.  

I'd be interested to see if it worked before 1bcbe865. However, I don't get
that compile warning, and I really don't see how it could happen with the
current code.


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