[Bug 12837] Stack trace in socket.c when starting Call of Duty multiplayer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Apr 27 16:25:11 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12837
--- Comment #3 from Kai Blin <kai.blin at gmail.com> 2008-04-27 16:25:10 ---
(In reply to comment #1)
> If this is CoD 1.x multiplayer then this is a regression.
>
> I know of it working correctly around 0.9.41 if any one wishes to do a
> regression test. Due to scratches I no longer have a working copy of this
> game.
I'd be interested to see if it worked before 1bcbe865. However, I don't get
that compile warning, and I really don't see how it could happen with the
current code.
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