[Bug 12837] Stack trace in socket.c when starting Call of Duty multiplayer
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 28 03:03:28 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12837
Hans Leidekker <hans at it.vu.nl> changed:
What |Removed |Added
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CC| |hans at it.vu.nl
--- Comment #10 from Hans Leidekker <hans at it.vu.nl> 2008-04-28 03:03:28 ---
gethostbyname can fail so I think line 3247 should read:
if (retval && retval->h_addr_list[0][0] == 127 &&
strcmp(name, "localhost") != 0)
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