[Bug 12837] Stack trace in socket.c when starting Call of Duty multiplayer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 28 03:03:28 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12837


Hans Leidekker <hans at it.vu.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |hans at it.vu.nl




--- Comment #10 from Hans Leidekker <hans at it.vu.nl>  2008-04-28 03:03:28 ---
gethostbyname can fail so I think line 3247 should read: 

if (retval && retval->h_addr_list[0][0] == 127 &&
        strcmp(name, "localhost") != 0)


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list