[Bug 12837] Stack trace in socket.c when starting Call of Duty multiplayer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 28 03:03:28 CDT 2008


Hans Leidekker <hans at it.vu.nl> changed:

           What    |Removed                     |Added
                 CC|                            |hans at it.vu.nl

--- Comment #10 from Hans Leidekker <hans at it.vu.nl>  2008-04-28 03:03:28 ---
gethostbyname can fail so I think line 3247 should read: 

if (retval && retval->h_addr_list[0][0] == 127 &&
        strcmp(name, "localhost") != 0)

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