[Bug 14716] New: distant objects not obscured by fog in bf1942

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 1 09:07:37 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14716

           Summary: distant objects not obscured by fog in bf1942
           Product: Wine
           Version: CVS/GIT
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jeffzaroyko at gmail.com


When looking into the distance, objects such as trees or shrubs do not appear
to be obscured by fog.  See attachment.

Reverting the commit 14b24058d69d73ebf6b70bc36c8aa62993351079 

wined3d: GL_ARB_fragment_program ffp implementation.  
Author: Stefan Dösinger <stefan <at> codeweavers.com> 

makes the objects display correctly.


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