[Bug 14716] New: distant objects not obscured by fog in bf1942
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 1 09:07:37 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14716
Summary: distant objects not obscured by fog in bf1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: jeffzaroyko at gmail.com
When looking into the distance, objects such as trees or shrubs do not appear
to be obscured by fog. See attachment.
Reverting the commit 14b24058d69d73ebf6b70bc36c8aa62993351079
wined3d: GL_ARB_fragment_program ffp implementation.
Author: Stefan Dösinger <stefan <at> codeweavers.com>
makes the objects display correctly.
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