[Bug 14751] New: Max Payne 2: PP effects produce black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 4 06:37:29 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14751

           Summary: Max Payne 2: PP effects produce black screen
           Product: Wine
           Version: CVS/GIT
          Platform: PC-x86-64
               URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
                    l
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: liquid.acid at gmx.net
                CC: stefandoesinger at gmx.at


Hi there,

I already mentioned in http://bugs.winehq.org/show_bug.cgi?id=14724 that MP2
breaks even more in current git master (snapshot from today, latest commit is
428fd07e73c08e01f463982fab0d4b4267695b8f).

Tested this with ORM=fbo and PPE=medium.
The screen simply goes black as soon as PP effects are used.

Regression testing between wine-1.1.2 (no such issue there) and
428fd07e73c08e01f463982fab0d4b4267695b8f reveals that this commit introduces
the problem:
[bc4435e4063c70d0ef2fcc2ab7bb6df3efcfc0e7] wined3d: Use a hashmap to store the
ffp shaders.

Adding Stefan Dösinger to CC.

Greets,
Tobias


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