[Bug 14751] New: Max Payne 2: PP effects produce black screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 4 06:37:29 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14751
Summary: Max Payne 2: PP effects produce black screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: liquid.acid at gmx.net
CC: stefandoesinger at gmx.at
Hi there,
I already mentioned in http://bugs.winehq.org/show_bug.cgi?id=14724 that MP2
breaks even more in current git master (snapshot from today, latest commit is
428fd07e73c08e01f463982fab0d4b4267695b8f).
Tested this with ORM=fbo and PPE=medium.
The screen simply goes black as soon as PP effects are used.
Regression testing between wine-1.1.2 (no such issue there) and
428fd07e73c08e01f463982fab0d4b4267695b8f reveals that this commit introduces
the problem:
[bc4435e4063c70d0ef2fcc2ab7bb6df3efcfc0e7] wined3d: Use a hashmap to store the
ffp shaders.
Adding Stefan Dösinger to CC.
Greets,
Tobias
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