[Bug 14762] Max Payne 2: sepia tone filter issues (high PPE)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 4 15:48:04 CDT 2008


--- Comment #1 from Tobias Jakobi <liquid.acid at gmx.net>  2008-08-04 15:48:03 ---
Alexander Dorofeyev could verify this bug on his Geforce6100 (integrated) by
commenting out ARB_tex_npot support in directx.c
(see http://bugs.winehq.org/show_bug.cgi?id=14038#c64)

Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.

More information about the wine-bugs mailing list