[Bug 14762] Max Payne 2: sepia tone filter issues (high PPE)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 4 15:48:04 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14762
--- Comment #1 from Tobias Jakobi <liquid.acid at gmx.net> 2008-08-04 15:48:03 ---
Alexander Dorofeyev could verify this bug on his Geforce6100 (integrated) by
commenting out ARB_tex_npot support in directx.c
(see http://bugs.winehq.org/show_bug.cgi?id=14038#c64)
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