[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 6 06:17:33 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #102 from Wang Bin <wangbinrobin at yahoo.com.cn>  2008-08-06 06:17:25 ---
(In reply to comment #93)
> (In reply to comment #52)
> > Just a guess, but try disabling GL_ATI_separate_stencil and
> > GL_ATI_envmap_bumpmap by commenting them out at line 57 and 60 of
> > dlls/wined3d/directx.c
> > 
> I can confirm that disabling these extensions works on 32-bit systems.  In
> fact, not only did issues with 3D games go away (I tested with Guild Wars, will
> test more soon), but regular programs now work: Adobe Photoshop CS2 crashed
> every time I ran it, and now runs nearly flawlessly, and Office 2007 installed
> and Word and Excel run great whereas previously the suite wouldn't even
> install.  All I can say is that this tweak in the code has given me a stable,
> working wine/fglrx-with-DRI combo for the first time in years.
> Test config:
>  - Intel Pentium 4 2.6 GHz
>  - ATI FireGL X1-128
>  - Gentoo Linux running kernel 2.6.25-r6
>  - fglrx 8.501
>  - Used Wine 1.1.2 source as starting point

Disable GL_ATI_envmap_bumpmap can make it work, but it is very slow when run
oblivion by wine. any one meet the same problem?


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list