[Bug 14765] Vampire: The Masquerade - Bloodlines (from Steam) does not start

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 7 17:35:55 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14765





--- Comment #6 from Simetrical <Simetrical+wine at gmail.com>  2008-08-07 17:35:54 ---
Created an attachment (id=15339)
 --> (http://bugs.winehq.org/attachment.cgi?id=15339)
Log output when the game actually does run (after I immediately quit)

Sometimes the game randomly does start, although it seems to be buggy (I'll
deal with that in another bug if at all).  It seems to be random: I run it a
few times and mostly it doesn't start, sometimes it does.  This log is from
fresh installation of Steam and Vampire in a new prefix, on
wine-1.1.2-307-g520ab5c.  Notable-looking differences (ignoring the ends of the
logs):

+err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
-err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ee20ec0

The first of those two lines (new getColorBits error) seems to be the result of
reinstalling.  It now occurs every time, whether the game works or not.  So I
guess the second is the significant one?  (If either of them is.)  c0000005
means out-of-bounds memory access or something like that, right?

A couple more things to note here, although I have no idea if they're
significant without some more feedback:

* I am running PulseAudio, since that's the Ubuntu default.  I've started
(after I took the last log) running wine using "padsp".  This allows sound to
work, which it previously didn't even when the game did start.  The exact
command was: padsp wine steam.exe -applaunch 2600
* At the end of this log, after I've quit, the program hangs at 100% CPU.  I
have to kill it manually, after all the lines about reference counts.

Should I provide any additional info, like +relay or +seh logs?


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