[Bug 14821] New: Kirikiri based games update screen slowly

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 10 10:29:16 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14821

           Summary: Kirikiri based games update screen slowly
           Product: Wine
           Version: 1.1.2
          Platform: PC
               URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
                    0rc1.lzh
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: drakh at spamcop.net


Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.

The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder. 

The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).


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