[Bug 14920] Wine crashes when running Jezzball

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 20 22:17:12 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14920


Dmitry Timoshkov <dmitry at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|unspecified                 |1.0.0




--- Comment #10 from Dmitry Timoshkov <dmitry at codeweavers.com>  2008-08-20 22:17:12 ---
(In reply to comment #7)
> Yes, the crash log is the end result of wine being compiled after that
> ./configure run. I'm not even sure why Wine is trying to load OpenGL, it
> shouldn't be needed for Jezzball which was a 2D 90s game
> (http://www.theblog.ca/wp-content/uploads/2006/06/jezzball.jpg).

Wine uses OpenGL for its ddraw implementation. Probably help from one of
our ddraw/d3d/opengl hackers is needed to figure out the problem.


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