[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 24 06:51:51 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14968


Dmitry Timoshkov <dmitry at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|celticht32 at aol.com          |
         Difficulty|Minutes                     |---




-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list