[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash in everquest and does not allow rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 24 14:47:27 CDT 2008


--- Comment #10 from chris ahrendt <celticht32 at aol.com>  2008-08-24 14:47:27 ---
Well its simple in that you can get the error to go away by doing the suggested
below. However you run into stephans question on implementing it correctly.


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