[Bug 14995] New: wined3d regression results in broken rendering for Age of Empires II

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 24 22:38:23 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14995

           Summary: wined3d regression results in broken rendering for Age
                    of Empires II
           Product: Wine
           Version: 1.1.3
          Platform: PC
               URL: http://www.microsoft.com/games/Age2/
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: nodisgod at yahoo.com
                CC: stefan at codeweavers.com


Created an attachment (id=15622)
 --> (http://bugs.winehq.org/attachment.cgi?id=15622)
Age of Empires II main menu on Wine 1.1.3

With Wine version 1.1.3, the Age of Empires II main menu is corrupt, whereas in
1.1.2 this problem did not occur. The regression test revealed:

e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Aug 5 14:23:00 2008 -0500

    wined3d: Use a swapchain for GDI surfaces.

    This is a long-needed cleanup aimed at removing the ddraw_primary,
    ddraw_window, ddraw_width and ddraw_height members from
    IWineD3DDeviceImpl, which just do not belong there.  Destination
    window and screen handling is supposed to be done by swapchains.

:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M      dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M      include

However, running AoE II with Wine built at this point did not show the
corruption. I had to build with the next commit:

commit 7f2b8f9bba906b8620eb6c643a86c65b69d022fb
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Jul 29 12:09:34 2008 -0500

    wined3d: Support redirecting the primary context.

in order to reproduce the main menu corruption. I am using a GeForce 7800 GT
with the NVIDIA binary drivers version 169.12.


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