[Bug 14970] everquest crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 27 08:39:42 CDT 2008


--- Comment #30 from chris ahrendt <celticht32 at aol.com>  2008-08-27 08:39:41 ---
Created an attachment (id=15681)
 --> (http://bugs.winehq.org/attachment.cgi?id=15681)
here is the same error as the previous attachment..

Here is the same error I am talking about in winmm
with  export WINEDEBUG=+d3d,+seh,+tid,+driver,+winmm

AGAIN there is nothing in this trace that points to a ATI driver bug for the
particular problem I am reporting here:

as a matter of fact if you look:

the ipixel format is found... a new context is found... textures are created...

then on thread 0x38  is when winmm begins having problems!

+relay will not work in this case due to a timing issue with the application.
Because +relay takes too much time out of the application timeslice it never
logs into the program nor does it get the crash I am reporting because of this.

Again I am not reporting an ATI issue..  this is the same bug and same issue I
have been reporting since the start. This is not a 4th or 5th issue but all the
same issue that is happening in winmm.

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