[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 29 16:22:11 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #113 from Nenad Mikša <DoDoEntertainment at gmail.com>  2008-08-29 16:22:08 ---
(In reply to comment #52)
> Just a guess, but try disabling GL_ATI_separate_stencil and
> GL_ATI_envmap_bumpmap by commenting them out at line 57 and 60 of
> dlls/wined3d/directx.c
> 

Unfortunately, this hack doesn't fix it for me. Indeed, now I can start Unreal
Tournament GOTY without it being crashed, but I got terrible screen corruption
and I had to go to tty1 and kill the UnrealTournament.exe in order to restore
my screen. Heroes of might and magic 4 still crash at startup. On the other
hand, while using open source radeon driver with R500 3D support (checked out
from git), I can play heroes4, roller coaster tycoon and yu-gi-oh kaiba the
revenge without any problems. Unreal tournament is startable but not playable
with radeon driver. And all that work only in windowed mode, but not in
fullscreen mode (with, of course, compiz turned on).


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