[Bug 16348] New: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 5 15:19:08 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=16348
Summary: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @
glsl_shader.c
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://pouet.net/prod.php?which=28479
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: t.artem at mailcity.com
Created an attachment (id=17661)
--> (http://bugs.winehq.org/attachment.cgi?id=17661)
fr-052_platinum.exe
Gazillions of
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 429
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 266
errors when running this application (1024x768; no full screen; don't wait for
VSync).
At other resolutions or/and parameters it might crash.
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