[Bug 16348] New: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 5 15:19:08 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16348

           Summary: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @
                    glsl_shader.c
           Product: Wine
           Version: CVS/GIT
          Platform: PC
               URL: http://pouet.net/prod.php?which=28479
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: t.artem at mailcity.com


Created an attachment (id=17661)
 --> (http://bugs.winehq.org/attachment.cgi?id=17661)
fr-052_platinum.exe

Gazillions of 

fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 429
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 266

errors when running this application (1024x768; no full screen; don't wait for
VSync).

At other resolutions or/and parameters it might crash.


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