[Bug 16280] IDirect3DDevice9::reset() is flawed.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 6 06:01:50 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16280





--- Comment #7 from Jérôme Gardou <jerome.gardou at laposte.net>  2008-12-06 06:01:49 ---
This bug IS the one that I encounter in my game... Commenting out this piece of
code makes it happy and resetting the device properly.

Also, refcounts of zero in undestroyed objects are rare cases, and wine's
implementation of d3d should not rely on it.


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