[Bug 14395] World of Warcraft regular crashes using NVidia Geforce 9600 GT
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 6 17:02:13 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=14395
--- Comment #8 from CHRIS at BAD2BEEF <chris at bad2beef.net> 2008-12-06 17:02:12 ---
So assuming this is the problem, what do we do about it? Limiting my entire 4
core 8GB system for 4GB of memory just for one app seems silly. Why does
something that provide a 32 bit API allow an app to allocate more memory than
it can address?
Being not at all familiar with the Wine code, what I can I do to help get this
resolved? What information or testing is needed to get a better grip on this?
Are there any workarounds in the mean time?
If I attempt ulimit at 2 or 3GB, I have issues loading libraries and cannot run
the app. If I set it just under 4GB, it will eventually still blow up.
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