[Bug 15925] World of Warcraft: Extreme FPS drop since 3.0.2

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 7 15:51:25 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15925





--- Comment #29 from Roalt Zijlstra <roalt at kwenie.org>  2008-12-07 15:51:23 ---
(In reply to comment #28)
> (In reply to comment #24)
> > I recently installed the latest TryWoW.exe on windows and then copied it to
> > Linux. I got it working with opengl and some extra settings like 'fxGlow 0'. I
> > am on a laptop with an ATI Mobility Radeon X700 chipset and the framerate is in
> > 800x600 around 10 fps with all effects low. I have tried many different
> > settings in wine.. Pixelshader off, sound off, all settings, fxGlow 0,
> > fxSpecial 0, etc.
> > 
> > On windows I can run the game in 1280x800 at a 30 to 40 fps. I will check if I
> > can run the game on Windows in opengl and see if that has a bad performance
> > too.
> > 
> > So I think this problem is not only limited to Nvidia chipsets.
> > 
> 
> I think when you do this, you will see that windows suffers a bit using onenGL
> framework..  The problem is not so much windows versus wine than it is DirectX
> support versus OpenGL support of WoW.  
> 
> Do not expect wow to run as good in wine as it does on windows unless some
> extreme progress on DirectX support on wine is made.  Blizzard
> 
> I'm running kubuntu x64 bit, Geforce 8800-GTX using 180.11 NVidia drivers.  The
> new beta drivers did actually provide a lair level of inprovement in overall
> gameplay, but in "pretty" areas where there is plenty of lighting, shading, and
> density to draw, they still suffer on the OpenGL platform far worse than they
> would on DirectX.
> 
> Blizzard would have to almost re-write the openGL extensions of its game to
> truly fix the issues we are experiencing, so I think there is only so much
> improvement to yield by new NVidia drivers or new versions of Wine.  Your best
> bet?  Better DirectX support in wine... 

I tested the game in windows using opengl and I cannot play the game decently
as I get opengl corruption in the 3d characters but that is probably due to old
catalyst 7.12 drivers I have on this laptop using the omega drivers.

I have 1Gb RAM in my laptop and in Windows WoW runs perfectly fine with all
details on low (the laptop is not the best). But to have a decent frame rate on
Linux and Wine 1.1.9 I had to upgrade to 1.5Gb RAM. Running Kubutu 8.10 (KDE4)
and Wine 1.1.9 and WoW 3.0.2 is too much for 1Gb of RAM. So if you experience
stuttering when walking around but the framerate is okay if you don't walk and
don't have other players around it might be you need more RAM.

The only other problem I have is that when entering a cave or a home with the
minimap turned on, that I get random frames on the screen and text is not
displayed correctly before. But that is a diferent bug I think.

I used the config.wtf of Adys to get it running properly in 1024x768. In
windows I can do 1280x800.


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