[Bug 15559] winealsa sound regression: scratchiness/stutter in multiple games

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 9 08:36:51 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15559





--- Comment #74 from Reece Dunn <msclrhd at gmail.com>  2008-12-09 08:36:46 ---
I think we can all agree that fixing the issues noted here is important. The
difficulty is in reproducing the issues in a reliable way.

I have a Ubuntu 8.10 install with PulseAudio 0.9.10 and no modifications to the
base audio configuration. For me, the fixes that have gone in to Wine have
fixed audio *on my machine*. I have tried Azguard Defense, Diablo II, WarCraft
III and other games, but have not reproduced the new errors that people are
experiencing.

Likewise, Maarten has said that he has not been able to reproduce the audio
glitches. If the developers cannot reproduce the problems, it is difficult for
them to investigate and fix them.

As far as I am aware, there are 2 known areas where there are audio problems:
1.  pulseaudio 0.9.13 - this has been reported to cause problems;
2.  applications using DirectSound - this has been reported in bug 16378 and
appears to exhibit itself as an echoing sound.

For the first issue, I am aiming to perform a regression test on the pulseaudio
code, but I am having some issues building 0.9.13 from source at the moment.

For the second issue, I am on the lookout for a DirectSound game that has a
demo that can be installed, so I can test it and investigate.

Thank you for your patience,
- Reece


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