[Bug 15559] winealsa sound regression: scratchiness/stutter in multiple games

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 13 17:05:08 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=15559





--- Comment #81 from Jörg Höhle <hoehle at users.sourceforge.net>  2008-12-13 17:05:07 ---
Here are my some of my test results about the patch in bug 16416 comment 6,
using Ubuntu Intrepid with wine-1.1.0 and pulseaudio. It indeed appears to fix
sound issues in at least 2 games:
(pa means PulseAudio; DL means a download is available; all apps are in AppDB)
- "Luka(DL) und das geheimnisvolle Silberpferd" sounds perfect, despite using
dsound (patch not needed).
- "CrazyMachines Operation Brainstorm"(DL) sounds perfect (dito).
- "Die Völker 2/The Nations" radio-like hissing noise mixin with pa, but not
with direct sound emulation toggle in winecfg (cf. comment #79); perfect with
patch
- Sierra's Pharaoh stutters with pa, but not with emulation (+dsound logs in
both cases); perfect with patch

One wonders how such a tiny patch about computing a 10ms fragment length can
have that dramatic impact.


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