[Bug 16536] New: EVE Online: incorrect object selection size, regression

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 16 17:01:58 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16536

           Summary: EVE Online: incorrect object selection size, regression
           Product: Wine
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: phoenix at mail.ru


Current wine version re-introduced issue #14245. Refer to its description for
additional info on bug. Commit that broke correct selection size:

0dc0444c14c34cf90aba8b8a1af401571c959ccd is first bad commit
commit 0dc0444c14c34cf90aba8b8a1af401571c959ccd
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Mon Dec 15 19:14:15 2008 +0100

    wined3d: Reinstall the G16R16F format surface load fixup.

    We cannot remove this because we still have to load the surface as
    RGB. The shader may take care of setting the blue channel to 1.0 now,
    but we still get the red and green channels loaded incorrectly if we
    don't insert a blue channel before loading.

:040000 040000 e480f62a88bf8f22b400c9bcafd63ba0da9e1227
0929cdef27cdc2d41c140ce52d6d09d65799a940 M      dlls


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