[Bug 16616] New: Wine's D3DXOF rises an out of memory

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 24 10:55:41 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16616

           Summary: Wine's D3DXOF rises an out of memory
           Product: Wine
           Version: 1.1.11
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dunerkahl at yahoo.de


Created an attachment (id=18175)
 --> (http://bugs.winehq.org/attachment.cgi?id=18175)
+d3d only fixme

Hi,
i've an application 'soldner gold edition' using d3dxof. When i use the native
dll, the game loads, but with wines d3dxof, it ends up in an out of memory.
I have attached logfiles, one with standard output, one with WINEDEBUG=+d3dxof
and another one with WINEDEBUG=+d3d (only the lines with 'fixme' otherwise it
would be too big).
The WINEDEBUG=+d3d logfile is not complete, i aborted because the debug
messages are iterating in a loop.


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